All Stories

  1. A Qualitative Study on the Expectations and Concerns Around Voice and Gesture Interactions in Vehicles
  2. MechSense: A Design and Fabrication Pipeline for Integrating Rotary Encoders into 3D Printed Mechanisms
  3. Creating Inclusive Voices for the 21st Century: A Non-Binary Text-to-Speech for Conversational Assistants
  4. Functional Destruction: Utilizing Sustainable Materials’ Physical Transiency for Electronics Applications
  5. Speech2Spikes: Efficient Audio Encoding Pipeline for Real-time Neuromorphic Systems
  6. Autonomous self-burying seed carriers for aerial seeding
  7. 3D Printed Energy Return Elements for Upper Limb Sports Prosthetics
  8. Wearable energy storage with MXene textile supercapacitors for real world use
  9. The many shapes of a computer science career
  10. Patterns and Opportunities for the Design of Human-Plant Interaction
  11. Designing Tools and Interfaces for Ecological Restoration: An Investigation into the Opportunities and Constraints for Technological Interventions
  12. Iterative Design of Gestures During Elicitation: Understanding the Role of Increased Production
  13. Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
  14. Encoding Event-Based Data With a Hybrid SNN Guided Variational Auto-encoder in Neuromorphic Hardware
  15. Autonomous Self-Drilling Seed Carriers for Aerial Seeding with Superior Success Rates
  16. Self-deStaining Textiles: Designing Interactive Systems with Fabric, Stains and Light
  17. Designing Low-Cost Sports Prosthetics with Advanced 3D Printing Techniques
  18. Eschewing Gender Stereotypes in Voice Assistants to Promote Inclusion
  19. End-To-End Auditory Object Recognition Via Inception Nucleus
  20. A Bot is Not a Polyglot
  21. Problem Map: An Ontological Framework for a Computational Study of Problem Formulation in Engineering Design
  22. Reducing legacy bias in gesture elicitation studies
  23. Gesture-based interaction design
  24. Beyond Function−Behavior−Structure
  25. Constructing an Embodied Interaction for Concept Mapping
  26. The Structure of Creative Design: What Problem Maps Can Tell Us About Problem Formulation and Creative Designers
  27. Abstract rendering of human activity in a dynamic distributed learning environment
  28. Building with a memory
  29. Stratification