All Stories

  1. MeetingMayhem: A Web-Based Educational Game Focused on Adversarial Thinking
  2. CyberGuardian: A Role-Playing Educational Game for Learning Cryptographic Primitives in Authentic Cybersecurity Scenarios
  3. A User Experience Study of MeetingMayhem: A Web-Based Game to Teach Adversarial Thinking
  4. Psychometric Evaluation of the Cybersecurity Curriculum Assessment
  5. Psychometric Evaluation of the Cybersecurity Concept Inventory
  6. Project-based learning continues to inspire cybersecurity students
  7. Phishing in an academic community: A study of user susceptibility and behavior
  8. The SFS summer research study at UMBC: Project-based learning inspires cybersecurity students
  9. Cybersecurity: Exploring core concepts through six scenarios