All Stories

  1. Evaluating reinforcement learning algorithms in first-person shooter games using VizDoom
  2. Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games
  3. Inter-Organizational Cloud Computing and Robust Scalability in Current Scenario and Beyond
  4. 3D convolutional neural networks-based multiclass classification of Alzheimer’s and Parkinson’s diseases using PET and SPECT neuroimaging modalities
  5. An Efficient Supervised Machine Learning Technique for Forecasting Stock Market Trends
  6. Playing Doom with Anticipator-A3C Based Agents Using Deep Reinforcement Learning and the ViZDoom Game-AI Research Platform
  7. Playing First-Person Perspective Games with Deep Reinforcement Learning Using the State-of-the-Art Game-AI Research Platforms
  8. Applying Machine Learning Techniques for Performing Comparative Opinion Mining
  9. Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform
  10. Enhancing the Quality of Service of Cloud Computing in Big Data using Virtual Private Network and Firewall in Dense Mode
  11. Performance Evaluation Of Supervised Machine Learning Techniques For Efficient Detection Of Emotions From Online Content
  12. Exploring deep neural networks for rumor detection
  13. False information detection in online content and its role in decision making: a systematic literature review
  14. Playing a FPS Doom Video Game with Deep Visual Reinforcement Learning
  15. Optimal Skipping Rates: Training Agents with Fine-Grained Control Using Deep Reinforcement Learning
  16. Playing First-Person-Shooter Games with A3C-Anticipator Network Based Agents Using Reinforcement Learning
  17. Discriminative Local Feature Fusion for Ear Recognition Problem
  18. A Competitive Combat Strategy and Tactics in RTS Games AI and StarCraft
  19. Entropy Based Sub-band Deletion for Multispectral Image Compression
  20. Recurrent Neural Network Based Classification of ECG Signal Features for Obstruction of Sleep Apnea Detection
  21. State-of-the-Art and Open Challenges in RTS Game-AI and Starcraft
  22. Training an Agent for FPS Doom Game using Visual Reinforcement Learning and VizDoom