All Stories

  1. All-Optical Selective Target Highlighting for Augmented Reality Microscopy
  2. Making 3D Holograms That Work from Novel Viewing Angle Without Recalculation.
  3. Learned Display Radiance Fields with Lensless Cameras
  4. Foveation Improves Payload Capacity in Steganography
  5. Learned Single-Pass Multitasking Perceptual Graphics for Immersive Displays
  6. Assessing Learned Models for Phase-only Hologram Compression
  7. Efficient Proxy Raytracer for Optical Systems using Implicit Neural Representations
  8. P‐129: Superluminescence: Pioneering the Future of Visual Excellence in AR/VR Displays
  9. Content-adaptive targeting scheme for holographic displays
  10. Diffractive processors enable all-optical image denoising
  11. Advancements in GaN-based horizontal-cavity and surface-emitting superluminescent diodes for next-generation holographic displays
  12. Learning plane-to-multiplane light propagation improves hologram optimization
  13. Role of perceptually guided image quality metrics in computer-generated holography
  14. Slim Diffractive Waveguide Glasses for Beaming Displays with Enhanced Head Orientation Tolerance
  15. SpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging
  16. Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
  17. Beaming Display Using Thin Holographic Waveguides for Wider Head Orientation Angle Range
  18. Diffractive processors enable all-optical image denoising
  19. Socially Acceptable AR Glasses: Are We There Yet?
  20. 59‐1: Enhancing Brightness with Multi‐Color Holography
  21. AutoColor: learned light power control for multi-color holograms
  22. All-optical image denoising using a diffractive visual processor
  23. Perceptually-guided Multi-color Holograms unlock Brighter Images in Holographic Displays
  24. Image denoising using diffractive optical processors
  25. Multi-color Holograms Improve Brightness in Holographic Displays
  26. Metameric Inpainting for Image Warping
  27. 52‐2: Invited Paper: ChromaCorrect: Prescription Correction in Virtual Reality Headsets through Perceptual Guidance
  28. 19‐4: Improving Defocus Blur in Holographic Displays
  29. ChromaCorrect: prescription correction in virtual reality headsets through perceptual guidance
  30. Mitigating edge fringe effects in multiplane holography
  31. Flexible modeling of next-generation displays using a differentiable toolkit
  32. HoloBeam: Paper-Thin Near-Eye Displays
  33. Realistic Defocus Blur for Multiplane Computer-Generated Holography
  34. Headsetless Holographic Virtual Reality Displays
  35. Unrolled primal-dual networks for lensless cameras
  36. Optimizing vision and visuals
  37. Perceptually Guided Computer-generated Holography
  38. Telelife: A Vision of Remote Living in 2035
  39. Perceptually guided computer-generated holography
  40. Beaming displays: towards displayless augmented reality near-eye displays
  41. Metameric Varifocal Holograms
  42. Introduction to Odak: a Differentiable Toolkit for Optical Sciences, Vision Sciences and Computer Graphics
  43. Realistic Image Reconstruction with Multiplane Computer-Generated Holography
  44. Telelife: The Future of Remote Living
  45. Learned holographic light transport: invited
  46. SensiCut: Material-Aware Laser Cutting Using Speckle Sensing and Deep Learning
  47. Beyond blur
  48. Beaming Displays
  49. Towards Remote Pixelless Displays
  50. Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors
  51. Toward Standardized Classification of Foveated Displays
  52. Patch scanning displays: spatiotemporal enhancement for displays
  53. Foveated AR
  54. Matching prescription & visual acuity
  55. Manufacturing Application-Driven Foveated Near-Eye Displays
  56. Near‐Eye Display and Tracking Technologies for Virtual and Augmented Reality
  57. RetroTracker: Upgrading Existing Virtual Reality Tracking Systems
  58. Cutting-edge VR/AR display technologies (gaze-, accommodation-, motion-aware and HDR-enabled)
  59. FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery
  60. Steerable application-adaptive near eye displays
  61. 10‐1: Towards Varifocal Augmented Reality Displays using Deformable Beamsplitter Membranes
  62. Image Registration to Compensate for EPI Distortion in Patients with Brain Tumors: An Evaluation of Tract-Specific Effects
  63. Near-eye varifocal augmented reality display using see-through screens
  64. Membrane AR
  65. Varifocal virtuality
  66. Wide Field Of View Varifocal Near-Eye Display Using See-Through Deformable Membrane Mirrors
  67. Automated white matter fiber tract identification in patients with brain tumors
  68. Computational Displays for Virtual Reality and Augmented Reality Applications
  69. Characterization of gradient echo signal decays in healthy and cancerous prostate at 3T improves with a Gaussian augmentation of the mono-exponential (GAME) model
  70. Characterizing gradient echo signal decays in gynecologic cancers at 3T using a Gaussian augmentation of the monoexponential (GAME) model
  71. Dual-Pathway sequences for MR thermometry: When and where to use them
  72. Head-mounted mixed reality projection display for games production and entertainment
  73. Slim near-eye display using pinhole aperture arrays
  74. Head tracked retroreflecting 3D display
  75. Super stereoscopy technique for comfortable and realistic 3D displays
  76. From sound to sight: Using audio processing to enable visible light communication
  77. Super stereoscopy 3D glasses for more realistic 3D vision
  78. Connecting networks of toys and smartphones with visible light communication
  79. P-187L:Late-News Poster: Improved 3D with Super Stereoscopy Technique
  80. 56.6L:Late-News Paper: Modular Multi-Projection Multi-View Autostereoscopic Display using MEMS Laser Projectors
  81. Head-worn mixed reality projection display application
  82. Next Generation 3D Display Applications using Laser Scanning Pico Projectors
  83. Multi-view autostereoscopic projection display using rotating screen
  84. Noninvasive MRI measurement of the absolute cerebral blood volume–cerebral blood flow relationship during visual stimulation in healthy humans
  85. Single and multi-user head tracked glasses-free 3D displays
  86. Navigated DENSE strain imaging for post-radiofrequency ablation lesion assessment in the swine left atria
  87. Paper No 15.1: Augmented Reality and 3D Displays Using Pico-Projectors
  88. Paper No 15.2: Head-Tracked Retroreflecting 3D Display
  89. Paper No 17.4: Auto-Stereoscopic Projection Display Using Rotating Screen
  90. Dynamic exit pupil trackers for autostereoscopic displays
  91. MEMS scanners and emerging 3D and interactive Augmented Reality display applications
  92. Non-invasive quantification of absolute cerebral blood volume during functional activation applicable to the whole human brain
  93. Portable 3D Laser Projector Using Mixed Polarization Technique
  94. Novel 3D displays using micro-optics and MEMS
  95. 48.4: Beam Forming for a Laser Based Auto‐stereoscopic Multi‐Viewer Display
  96. Light engine and optics for HELIUM3D auto-stereoscopic laser scanning display
  97. Heart rate monitoring via remote photoplethysmography with motion artifacts reduction
  98. O-space imaging: Highly efficient parallel imaging using second-order nonlinear fields as encoding gradients with no phase encoding