All Stories

  1. Learned Display Radiance Fields with Lensless Cameras
  2. Learned Single-Pass Multitasking Perceptual Graphics for Immersive Displays
  3. Assessing Learned Models for Phase-only Hologram Compression
  4. Efficient Proxy Raytracer for Optical Systems using Implicit Neural Representations
  5. P‐129: Superluminescence: Pioneering the Future of Visual Excellence in AR/VR Displays
  6. Content-adaptive targeting scheme for holographic displays
  7. Advancements in GaN-based horizontal-cavity and surface-emitting superluminescent diodes for next-generation holographic displays
  8. Learning plane-to-multiplane light propagation improves hologram optimization
  9. Role of perceptually guided image quality metrics in computer-generated holography
  10. Slim Diffractive Waveguide Glasses for Beaming Displays with Enhanced Head Orientation Tolerance
  11. SpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging
  12. Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
  13. Beaming Display Using Thin Holographic Waveguides for Wider Head Orientation Angle Range
  14. Socially Acceptable AR Glasses: Are We There Yet?
  15. 59‐1: Enhancing Brightness with Multi‐Color Holography
  16. AutoColor: learned light power control for multi-color holograms
  17. All-optical image denoising using a diffractive visual processor
  18. Perceptually-guided Multi-color Holograms unlock Brighter Images in Holographic Displays
  19. Image denoising using diffractive optical processors
  20. Multi-color Holograms Improve Brightness in Holographic Displays
  21. Metameric Inpainting for Image Warping
  22. 52‐2: Invited Paper: ChromaCorrect: Prescription Correction in Virtual Reality Headsets through Perceptual Guidance
  23. 19‐4: Improving Defocus Blur in Holographic Displays
  24. ChromaCorrect: prescription correction in virtual reality headsets through perceptual guidance
  25. Flexible modeling of next-generation displays using a differentiable toolkit
  26. HoloBeam: Paper-Thin Near-Eye Displays
  27. Realistic Defocus Blur for Multiplane Computer-Generated Holography
  28. Headsetless Holographic Virtual Reality Displays
  29. Unrolled primal-dual networks for lensless cameras
  30. Optimizing vision and visuals
  31. Telelife: A Vision of Remote Living in 2035
  32. Perceptually guided computer-generated holography
  33. Beaming displays: towards displayless augmented reality near-eye displays
  34. Metameric Varifocal Holograms
  35. Introduction to Odak: a Differentiable Toolkit for Optical Sciences, Vision Sciences and Computer Graphics
  36. Realistic Image Reconstruction with Multiplane Computer-Generated Holography
  37. Telelife: The Future of Remote Living
  38. Learned holographic light transport: invited
  39. SensiCut: Material-Aware Laser Cutting Using Speckle Sensing and Deep Learning
  40. Beyond blur
  41. Beaming Displays
  42. Towards Remote Pixelless Displays
  43. Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors
  44. Toward Standardized Classification of Foveated Displays
  45. Patch scanning displays: spatiotemporal enhancement for displays
  46. Foveated AR
  47. Matching prescription & visual acuity
  48. Manufacturing Application-Driven Foveated Near-Eye Displays
  49. Near‐Eye Display and Tracking Technologies for Virtual and Augmented Reality
  50. RetroTracker: Upgrading Existing Virtual Reality Tracking Systems
  51. Cutting-edge VR/AR display technologies (gaze-, accommodation-, motion-aware and HDR-enabled)
  52. FocusAR: Auto-focus Augmented Reality Eyeglasses for both Real World and Virtual Imagery
  53. Steerable application-adaptive near eye displays
  54. 10‐1: Towards Varifocal Augmented Reality Displays using Deformable Beamsplitter Membranes
  55. Image Registration to Compensate for EPI Distortion in Patients with Brain Tumors: An Evaluation of Tract-Specific Effects
  56. Near-eye varifocal augmented reality display using see-through screens
  57. Wide Field Of View Varifocal Near-Eye Display Using See-Through Deformable Membrane Mirrors
  58. Automated white matter fiber tract identification in patients with brain tumors
  59. Computational Displays for Virtual Reality and Augmented Reality Applications
  60. Membrane AR
  61. Varifocal virtuality
  62. Characterization of gradient echo signal decays in healthy and cancerous prostate at 3T improves with a Gaussian augmentation of the mono-exponential (GAME) model
  63. Characterizing gradient echo signal decays in gynecologic cancers at 3T using a Gaussian augmentation of the monoexponential (GAME) model
  64. Dual-Pathway sequences for MR thermometry: When and where to use them
  65. Head-mounted mixed reality projection display for games production and entertainment
  66. Slim near-eye display using pinhole aperture arrays
  67. Head tracked retroreflecting 3D display
  68. Super stereoscopy technique for comfortable and realistic 3D displays
  69. From sound to sight: Using audio processing to enable visible light communication
  70. Super stereoscopy 3D glasses for more realistic 3D vision
  71. Connecting networks of toys and smartphones with visible light communication
  72. P-187L:Late-News Poster: Improved 3D with Super Stereoscopy Technique
  73. 56.6L:Late-News Paper: Modular Multi-Projection Multi-View Autostereoscopic Display using MEMS Laser Projectors
  74. Head-worn mixed reality projection display application
  75. Multi-view autostereoscopic projection display using rotating screen
  76. Noninvasive MRI measurement of the absolute cerebral blood volume–cerebral blood flow relationship during visual stimulation in healthy humans
  77. Single and multi-user head tracked glasses-free 3D displays
  78. Navigated DENSE strain imaging for post-radiofrequency ablation lesion assessment in the swine left atria
  79. Paper No 15.1: Augmented Reality and 3D Displays Using Pico-Projectors
  80. Paper No 15.2: Head-Tracked Retroreflecting 3D Display
  81. Paper No 17.4: Auto-Stereoscopic Projection Display Using Rotating Screen
  82. Dynamic exit pupil trackers for autostereoscopic displays
  83. MEMS scanners and emerging 3D and interactive Augmented Reality display applications
  84. Non-invasive quantification of absolute cerebral blood volume during functional activation applicable to the whole human brain
  85. Portable 3D Laser Projector Using Mixed Polarization Technique
  86. Novel 3D displays using micro-optics and MEMS
  87. 48.4: Beam Forming for a Laser Based Auto‐stereoscopic Multi‐Viewer Display
  88. Light engine and optics for HELIUM3D auto-stereoscopic laser scanning display
  89. Heart rate monitoring via remote photoplethysmography with motion artifacts reduction
  90. O-space imaging: Highly efficient parallel imaging using second-order nonlinear fields as encoding gradients with no phase encoding